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DirectX8 Export Suite for Blender 2.34

Templates exported:

-Frame
-FrameTransformMatrix
-Mesh
-MeshMaterialList
-MeshNormals
-Material
-MeshTextureCoords
-XSkinMeshHeader
-SkinWeights
-AnimationSet
-Animation
-AnimationKey



Last Beta Exporter ( 17-10-2004)
1-It exports now the all the scene,or only the selected object.
2-Can detect the Meshes or the Armatures.
3-It exports now only the keys of animation reducing the size of the exported file before.
So,no need to set the number of the animation frames to export.
4-Exports combined Armature animations and Object animations.
(Root frame movement and mesh deformations)

Get the Exporter (included in Blender 234)

Get the Exporter for Ultimate Unwrap 3D

How to use it?

-The mesh and the armature must have the same origin location and rotation.
(for the location select the mesh and press N.Set the LocX,LocY and LocZ as the Armature)
(for the rotation before parenting press Ctrl +A for both and confirm)
-Set the number of the Animation frames to export(Scene(F10)-Anim-Sta: End: )


Read FAQ section for more info