************* wx.FocusEvent ************* Inheritance diagram for `wx.FocusEvent`: | .. inheritance-diagram:: wx.FocusEvent | Description =========== A focus event is sent when a window's focus changes. The window losing focus receives a "kill focus" event while the window gaining it gets a "set focus" one. .. note:: Notice that the set focus event happens both when the user gives focus to the window (whether using the mouse or keyboard) and when it is done from the program itself using `wx.Window.SetFocus <../Widgets/wx.Window.html#SetFocus>`_. Derived From ^^^^^^^^^^^^^ * `wx.Event `_ * `wx.Object <../Widgets/wx.Object.html>`_ Event Handling ^^^^^^^^^^^^^^ ================================================== ================================================== Event Name Description ================================================== ================================================== wx.EVT_SET_FOCUS(func) Process a ``wx.wxEVT_SET_FOCUS`` event. wx.EVT_KILL_FOCUS(func) Process a ``wx.wxEVT_KILL_FOCUS`` event. ================================================== ================================================== Methods Summary ^^^^^^^^^^^^^^^ * `__init__ <#__init__>`_ * `GetWindow <#GetWindow>`_ * `SetWindow <#SetWindow>`_ Properties Summary ^^^^^^^^^^^^^^^^^^ * `Window <#Window>`_ Class API ========= Methods ^^^^^^^ .. method:: __init__(type=wx.wxEVT_NULL, winid=0) Constructor. **Parameters:** * `type` (eventtype) * `winid` (int) | **Returns:** `wx.FocusEvent `_ -------- .. method:: GetWindow() Returns the other window associated with this event, that is the window which had the focus before for the ``EVT_SET_FOCUS`` event and the window which is going to receive focus for the ``EVT_KILL_FOCUS`` event. | **Returns:** * `win` (`wx.Window <../Widgets/wx.Window.html>`_) .. warning:: the window returned may be ``None``! -------- .. method:: SetWindow(win) | **Parameters:** * `win` (`wx.Window <../Widgets/wx.Window.html>`_) -------- Properties ^^^^^^^^^^ .. attribute:: Window See `GetWindow <#GetWindow>`_ and `SetWindow <#SetWindow>`_