Final Fantasy X
[Proto & Beta]
First presented at the 2000 Square
Millennium Event together with FFIX and FFXI, Final Fantasy X was
the most ambitious rpg ever created by Square. Unfortunately, some
of the most interesting features of the proto are not found in the
released version. As you can see from the pics present in this page
and from this
video, the first area showed at the SME was an alpha version of
the Calm Plains, featuring a different and a better animated Tidus.
The other area present in the proto was an early and more complex
geometrically Remiem temple, also found in the Calm Plains in the
released version.
It is really
interesting that they showed (and created) first two areas found
only near the end of game. Maybe the original intention of the
programmers was to create a more open ended game like FF11 (and the
future FF12) ? Another significant feature present in this proto and
not found in the final version is the free-controlled camera. FFX
was also intended to be the first game to use the services of
Playonline, but the network was not yet ready at the time of game
release, so Square decided to launch the game without it.
[Intro by
Yota] |