NICO: Shadow Of The
Colossus With
a team of thirty-five people, Shadow of the Colossus began
development in 2002 under the project name "Nico" and was intended
to be a direct sequel to Ico. The name "Nico" itself is a
portmanteau of the Japanese word ni ("two") and "Ico". An early
technology demo for the project shown at the DICE Summit in 2003
depicted a group of masked, horned boys riding horses while
attacking and defeating a colossus. However, Fumito Ueda expressed
that, at the time, it was simpler to reuse the character design of
Ico's protagonist, and that he never explicitly desired a sequel to
Ico. Japanese pre-orders of Shadow of the Colossus later included a
bonus DVD with the concept video, a trailer describing Nico's plot,
and an introduction the development team states they wanted to use
in Shadow of the Colossus.
[info from
Wikipedia] |