PDAng features

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GAME FEATURES

- 16 Bits, high quality, animated graphics

- High configurability

- Trasparencies and effects (dinamic explosions)

- Selectable inputs

- Multiple type of objects, as platforms (walls, grass, ice...), enemies (UFOs, monsters), hooks (3 types actually), bonus, stairs, elevators, teleports, bubbles (of many colours and sizes), bombs, carriers, hazards (as acid, nails, UFO's beams)

-  Many characters and movements

- High game configurability and integrated editor

- Ultra fast, only objects selective, double buffering

- Ultra fast collision (rectangle and graphic) detections

- Multiple language localization

- Multiple level sets

- Menu, sub pages, scroll pages, cycles voices, slider gadgets for integer values

- Integrated help system, by intuitive graphic boxes with text.

- Universal data compatibility beetween OS and processors (both bigendian and lowendian ones) for high portability.

 

EDITOR FEATURES

- Fonts, players, enemies, gfx objects, bubbles sets make environments

- Level to level editor (with add, move, copy, delete functions)

- Mouse pointer easy selectable objects with upfront help boxes and rectangular highlighting

- Level time, backgrounds, objects positions, sizes, speed, accelerations and more