SOUNDDIR=sounds SOUND=MESG "This door is locked." "lock.wav" 100 SOUND=MESG "The door resists!" "door1.wav" 100 SOUND=MESG "The door opens." "door2.wav" 100 SOUND=MESG "You hear a door open." "door2.wav" 50 SOUND=MESG "The door closes." "door3.wav" 100 SOUND=MESG "*it crashes open*" "crack.wav" 100 SOUND=MESG "The door crashes open*" "crack.wav" 100 SOUND=MESG "*The door splinters!*" "crack.wav" 100 SOUND=MESG "*door * shatters*" "crack.wav" 100 SOUND=MESG "WHAMMM!!!" "whammm.wav" 100 SOUND=MESG "You carefully open the *" "creak.wav" 50 SOUND=MESG "Hmmm, it seems to be locked." "lock.wav" 75 SOUND=MESG "*slams open*" "slams.wav" 100 SOUND=MESG "*break open the lock*" "crack.wav" 100 SOUND=MESG "THUD!" "thud.wav" 100 SOUND=MESG "Klunk!*" "metal.wav" 100 SOUND=MESG "*move the boulder*" "boulder.wav" 100 SOUND=MESG "*You finish eating*" "munch.wav" 100 SOUND=MESG "*lack of food*" "moan.wav" 100 SOUND=MESG "*needs food, badly!" "moan.wav" 75 SOUND=MESG "You are beginning to feel hungry." "moan.wav" 50 SOUND=MESG "You are beginning to feel weak." "moan.wav" 75 SOUND=MESG "*puts you to sleep*" "yawn.wav" 100 SOUND=MESG "*put to sleep by*" "yawn.wav" 100 SOUND=MESG "*Yak - dog food!*" "yak.wav" 100 SOUND=MESG "*vomit*" "vomit.wav" 100 SOUND=MESG "Blecch!*" "blecch.wav" 100 SOUND=MESG "*Maud*" "maud.wav" 100 SOUND=MESG "*crumbles and turns to dust*" "crumble.wav" 100 SOUND=MESG "You begin to memorize the runes*" "book.wav" 100 SOUND=MESG "You swing your * through thin air." "air.wav" 100 SOUND=MESG "You kick at empty space." "air.wav" 100 SOUND=MESG "You attack thin air." "air.wav" 100 SOUND=MESG "Snap!" "snap.wav" 100 SOUND=MESG "*You succeed in cutting away*" "rocks.wav" 100 SOUND=MESG "*You make an opening in the*" "rockl.wav" 100 SOUND=MESG "You start digging downward*" "rockl.wav" 100 SOUND=MESG "*This wall is too hard*" "vault.wav" 100 SOUND=MESG "The boulder fills a pit." "fills.wav" 100 SOUND=MESG "*glows silver*" "harp.wav" 100 SOUND=MESG "*glows blue*" "harp.wav" 100 SOUND=MESG "*surrounded by a shimmering light*" "shimmer.wav" 100 SOUND=MESG "*Magical energies course through *" "shimmer.wav" 100 SOUND=MESG "*glows black*" "black.wav" 100 SOUND=MESG "*You feel like someone is helping*" "helping.wav" 100 SOUND=MESG "*coalesces in your mind*" "helping.wav" 100 SOUND=MESG "*door * shatters*" "crack.wav" 100 SOUND=MESG "*shatter*" "shatter.wav" 100 SOUND=MESG "*breaks into shards*" "shatter.wav" 100 SOUND=MESG "*applause*" "applause.wav" 100 SOUND=MESG "You bought *" "register.wav" 100 SOUND=MESG "* gold pieces." "coins.wav" 100 SOUND=MESG "You hear someone counting money." "coinsfall.wav" 50 SOUND=MESG "Your purse feels lighter." "coins.wav" 25 SOUND=MESG "*punished for your misbehavior*" "chain.wav" 100 SOUND=MESG "*magic missile*hits*" "missile.wav" 100 SOUND=MESG "*lightning bolt*hits*" "lightning.wav" 100 SOUND=MESG "*magic missile*bounces*" "missile.wav" 100 SOUND=MESG "*lightning bolt*bounces*" "lightning.wav" 100 SOUND=MESG "*The * bounces!*" "bounces.wav" 100 SOUND=MESG "*blinded by the flash*" "camera.wav" 100 SOUND=MESG "*You hit the*" "hit1.wav" 100 SOUND=MESG "*You smite the*" "hit1.wav" 100 SOUND=MESG "*You kick the*" "hit1.wav" 100 SOUND=MESG "*You destroy the*" "hit2.wav" 100 SOUND=MESG "*You kill the*" "hit2.wav" 100 SOUND=MESG "*The * hits*" "scream1.wav" 100 SOUND=MESG "*The * bites*" "growl.wav" 100 SOUND=MESG "*bits the*" "hit1.wav" 100 SOUND=MESG "*bites the*" "growl.wav" 100 SOUND=MESG "*Ouch!*" "ouch.wav" 100 SOUND=MESG "*You get zapped*" "spark.wav" 100 SOUND=MESG "*You miss the*" "swing.wav" 100 SOUND=MESG "*The * misses*" "swing.wav" 100 SOUND=MESG "*You are splashed by*" "slop.wav" 100 SOUND=MESG "*You die..." "evil.wav" 100 SOUND=MESG "*gush of water hits*" "gush.wav" 100 SOUND=MESG "You hear the splashing of a naiad." "naiad.wav" 100 SOUND=MESG "You hear bubbling water." "bubbs.wav" 100 SOUND=MESG "You hear a strange wind." "wind.wav" 100 SOUND=MESG "*You hear a slow drip*" "drip.wav" 100 SOUND=MESG "*a monster behind the boulder*" "bison.wav" 100 SOUND=MESG "Water gushes forth*" "water.wav" 100 SOUND=MESG "You fall into water!*" "dive.wav" 100 SOUND=MESG "*almost hit by*" "almost.wav" 100 SOUND=MESG "*You are hit by a *dart*" "dart.wav" 100 SOUND=MESG "*You are hit by an arrow*" "arrow.wav" 100 SOUND=MESG "You feel self-knowledgeable..." "magic1.wav" 100 SOUND=MESG "You * the presence of*" "magic1.wav" 100 SOUND=MESG "*nose tingles and you smell*" "sniff.wav" 100 SOUND=MESG "*moving*faster*" "faster.wav" 100 SOUND=MESG "You speed up." "faster.wav" 100 SOUND=MESG "You hear*noises in the distance." "skrap.wav" 50 SOUND=MESG "*howling of the CwnAnnwn..." "howling.wav" 100 SOUND=MESG "*cool draught refreshes you*" "draught.wav" 100 SOUND=MESG "You feel very attracted to*" "crowd-groan.wav" 100 SOUND=MESG "*You make a lot of noise*" "noise.wav" 100 SOUND=MESG "You hear a gurgling noise." "gurgling.wav" 100 SOUND=MESG "*gushes up from the drain*" "gurgling.wav" 100 SOUND=MESG "You hear * cash register." "register.wav" 75 SOUND=MESG "You hear the footsteps*" "footsteps.wav" 75 SOUND=MESG "You hear a crashing sound*" "crack.wav" 50 SOUND=MESG "* suddenly disappears!" "beam.wav" 50 SOUND=MESG "*teleporter trap*" "beam.wav" 100 SOUND=MESG "*explosion*" "explosion.wav" 100 SOUND=MESG "*bear trap closes*" "beartrap.wav" 100 SOUND=MESG "*KABOOM!!*" "kaboom.wav" 100 SOUND=MESG "Yecch! You've been creamed*" "cream.wav" 100 SOUND=MESG "*opening the tin*" "tin.wav" 100 SOUND=MESG "*more confident in your * skills*" "circus.wav" 100 SOUND=MESG "You are now more skilled in *" "circus.wav" 100 SOUND=MESG "*ghost touches you*" "ghost1.wav" 100 SOUND=MESG "*You destroy * ghost!*" "ghost2.wav" 100 SOUND=MESG "*You miss*ghost*" "swing.wav" 100 SOUND=MESG "*ghost misses*" "swing.wav" 100 SOUND=MESG "*Welcome to experience level*" "firework.wav" 100 SOUND=MESG "*Welcome to*" "shopdoor.wav" 100 SOUND=MESG "*Welcome again to*" "shopdoor.wav" 100 SOUND=MESG "*Delphi*" "fanfare.wav" 100 SOUND=MESG "*monkey stole*" "monkey.wav" 100