Armada

Optimus Prime
Overload

Optimus Prime
(Optimus Prime can be used as part of Combined Fortress 3. See the Others catagory)

Armageddon Mode

"Those who adapt survive. Those who do not will not". This is a Prime for a more desperate age of war and destruction. It requires combining Prime (regular or Powerlinx version) with Overload and two Jetfires.

 

Jetfire Launch Mode

Who needs Overload? Optimus Prime is fully capable of launching Jetfire by himself, though you'll need to turn the trailer's power off to do it.

Check out how well this works with Overload and the seekers.

 

Overload

Combined City Artillary Mode

This mode attaches to Prime's trailer perfectly, and offers an unimaginable amount of fire power.

 

Supreme Overload

Overload combines with Jetfire's "pants" mode amazingly well with just a few variations to his arms for proportion. He combines with Prime's "pants" as well, but I think he looks much better in the first variation.

 

Raised Battle Platform Mode

A nifty little base mode for mini-cons. Sadly, Overload's own mini-con is just about the only one that's too big for the command area.

The legs can compress downward and the guns can move back to allow Mini-cons to get on and off the platform. They control this through the interface consoles located beneath the Autobot logos.

 

Battle Mecha Mode

A walking mecha with fire power to spare, controlled by a mini-con pilot.

The Battle Mecha can also be used as a giant artillary platform for Optimus Prime and any similar sized bots to use.

 

Manueverable Artillary Mode

A variation on Battle Mecha Mode in which the the platform can be transported by the attached mini-con. It can even link up with Optimus Prime.

 

Back to Alternate Modes

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