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Source code for persist.persistencemanager

# -*- coding: utf-8 -*-#
#!/usr/bin/env python
# --------------------------------------------------------------------------- #
# PersistentControls Library wxPython IMPLEMENTATION
#
# Inspired by the wxWidgets implementation by Vadim Zeitlin.
#
# License: wxWidgets license
#
# Python Code By:
#
# Andrea Gavana, @ 16 Nov 2009
# Latest Revision: 24 Oct 2011, 21.00 GMT
#
# For All Kind Of Problems, Requests Of Enhancements And Bug Reports, Please
# Write To Me At:
#
# andrea.gavana@gmail.com
# andrea.gavana@maerskoil.com
#
# Or, Obviously, To The wxPython Mailing List!!!
#
# End Of Comments
# --------------------------------------------------------------------------- #

"""
This module contains the definitions of `PersistentObject` and `PersistenceManager` objects.
"""

import wx
import os
import warnings
import datetime

import wx.gizmos

from persist_handlers import FindHandler, HasCtrlHandler

from persist_constants import BAD_DEFAULT_NAMES, CONFIG_PATH_SEPARATOR
from persist_constants import PM_DEFAULT_STYLE, PM_PERSIST_CONTROL_VALUE

# ----------------------------------------------------------------------------------- #

[docs]class PersistentObject(object): """ L{PersistentObject}: ABC for anything persistent. This is the base class for persistent object adapters. wxPython persistence framework is non-intrusive, i.e. can work with the classes which have no relationship to nor knowledge of it. To allow this, an intermediate persistence adapter is used: this is just a simple object which provides the methods used by L{PersistenceManager} to save and restore the object properties and implements them using the concrete class methods. You may derive your own classes from L{PersistentObject} to implement persistence support for your common classes, see :ref:`persistent-windows` in the `__init__.py` file. """
[docs] def __init__(self, window, persistenceHandler=None): """ Default class constructor. :param `window`: an instance of `wx.Window`; :param `persistenceHandler`: if not ``None``, this should a custom handler derived from L{persist_handlers.AbstractHandler}. """ self._name = window.GetName() if not self._name.strip(): raise Exception("Persistent windows should be named! (class=%s)"%window.__class__) klass = window.__class__ if issubclass(klass, wx.GenericDirCtrl): self._window = window.GetTreeCtrl() elif issubclass(klass, wx.gizmos.EditableListBox): self._window = window.GetListCtrl() else: self._window = window if persistenceHandler is not None: self._persistentHandler = persistenceHandler(self) else: self._persistentHandler = FindHandler(self) if self._name in BAD_DEFAULT_NAMES: warnings.warn("Window names should not be defaulted! (class=%s, name=%s)"%(window.__class__, window.GetName()))
[docs] def GetName(self): """ Returns the string uniquely identifying the window we're associated with among all the other objects of the same type. :note: This method is used together with L{GetKind} to construct the unique full name of the object in e.g. a configuration file. """ return self._name
[docs] def GetWindow(self): """ Returns the actual associated window. """ return self._window
[docs] def GetKind(self): """ Returns the string uniquely identifying the objects supported by this adapter. :note: This method is called from L{SaveValue} and L{RestoreValue} and normally returns some short (but not too cryptic) strings, e.g. "Checkbox". """ return self._persistentHandler.GetKind()
[docs] def Save(self): """ Saves the corresponding window settings. :note: This method shouldn't be used directly as it doesn't respect the global L{PersistenceManager.DisableSaving} settings, use L{PersistenceManager} methods with the same name instead. """ self._persistentHandler.Save()
[docs] def Restore(self): """ Restores the corresponding window settings. :note: This method shouldn't be used directly as it doesn't respect the global L{PersistenceManager.DisableRestoring} settings, use L{PersistenceManager} methods with the same name instead. """ self._persistentHandler.Restore()
[docs] def SaveValue(self, name, value): """ Save the specified value using the given name. :param `name`: the name of the value in the configuration file; :param `value`: the value to save. :returns: ``True`` if the value was saved or ``False`` if an error occurred. """ return PersistenceManager.Get().SaveValue(self, name, value)
[docs] def SaveCtrlValue(self, name, value): """ Save the specified value using the given name, should be used only for controls data value. :param `name`: the name of the value in the configuration file; :param `value`: the value to save. :returns: ``True`` if the value was saved or ``False`` if an error occurred. """ return PersistenceManager.Get().SaveCtrlValue(self, name, value)
[docs] def RestoreValue(self, name): """ Restore the value saved by L{SaveValue}. :param `name`: the same name as was used by L{SaveValue}. :returns: ``True`` if the value was successfully read or ``False`` if it was not found or an error occurred. """ return PersistenceManager.Get().RestoreValue(self, name)
[docs] def RestoreCtrlValue(self, name): """ Restore the value saved by L{SaveCtrlValue}, should be used only for controls data value. :param `name`: the same name as was used by L{SaveCtrlValue}. :returns: ``True`` if the value was successfully read or ``False`` if it was not found or an error occurred. """ return PersistenceManager.Get().RestoreCtrlValue(self, name) # ----------------------------------------------------------------------------------- #
[docs]class PersistenceManager(object): """ L{PersistenceManager}: global aspects of persistent windows. Provides support for automatically saving and restoring object properties to persistent storage. This class is the central element of wxPython persistence framework, see the :ref:`persistent-overview` in the `__init__.py` file for its overview. This is a singleton class and its unique instance can be retrieved using L{PersistenceManager.Get} method. """
[docs] def __init__(self): """ Default class constructor. This method should **not** be called directly: you should use the object obtained by L{PersistenceManager.Get} and assign manager styles, custom configuration files and custom configuration handlers using the appropriate methods in this class. Interesting attributes you can set for this class are: - `configFile`: the persistent configuration file for L{PersistenceManager}, a custom file name to which `wx.FileConfig` will access to store and retrieve UI settings; - `configKey`: the persistent key name inside the configuration file for L{PersistenceManager}; - `customConfigHandler`: the persistent configuration handler for L{PersistenceManager}; this attribute is an object capable of saving/restoring UI settings. This can be a cPickle object or a ConfigObj one, for example. - `style`: a combination of the following values: ======================================== ================================== Flag name Description ======================================== ================================== ``PM_SAVE_RESTORE_AUI_PERSPECTIVES`` If a toplevel window has an AUI manager associated, the manager will save and restore its AUI perspective ``PM_SAVE_RESTORE_TREE_LIST_SELECTIONS`` If set, the manager will save items selections in list and tree controls ``PM_PERSIST_CONTROL_VALUE`` If set, control values will be persisted. This is handy for e.g. applications using a database, where the data (control value) is persisted in the database and persisting it with PM again would only cause confusion. ``PM_DEFAULT_STYLE`` Same as ``PM_SAVE_RESTORE_AUI_PERSPECTIVES`` ======================================== ================================== :note: UI settings are stored as dictionaries key <=> tuple: the tuple value contains two items. The first is the value *type* (i.e., float, int, bool etc...) while the second is the actual key value. """ object.__init__(self) # Specifies custom wx.Config object to use (i.e., custom file names) self._configFile = None # Specifies custom key in the wx.Config object to use self._configKey = None # Specifies whether a custom config handler exists, so that we will not use # wx.FileConfig (i.e., ConfigObj, ConfigParser etc...) self._customConfigHandler = None # Specifies the PersistenceManager style self._style = PM_DEFAULT_STYLE # Set these values to True if we should restore/save the settings (it doesn't # make much sense to use this class when both of them are False but setting # one of them to False may make sense in some situations) self._doSave = True self._doRestore = True # map with the registered objects as keys and associated # PersistentObjects as values self._persistentObjects = {}
[docs] def Get(self): """ Accessor to the unique persistence manager object. """ if not hasattr(self, "_instance"): self._instance = PersistenceManager() return self._instance
Get = classmethod(Get)
[docs] def Free(self): """ Destructor for the unique persistence manager object. """ if hasattr(self, "_instance"): del self._instance
Free = classmethod(Free)
[docs] def GetManagerStyle(self): """ Returns the L{PersistenceManager} style. :see: L{SetManagerStyle} for a list of possible styles. """ return self._style
[docs] def SetManagerStyle(self, style): """ Sets the L{PersistenceManager} style. :param `style`: a combination of the following values: ======================================== ================================== Flag name Description ======================================== ================================== ``PM_SAVE_RESTORE_AUI_PERSPECTIVES`` If a toplevel window has an AUI manager associated, the manager will save and restore its AUI perspective ``PM_SAVE_RESTORE_TREE_LIST_SELECTIONS`` If set, the manager will save items selections in list and tree controls ``PM_PERSIST_CONTROL_VALUE`` If set, control values will be persisted. This is handy for e.g. applications using a database, where the data (control value) is persisted in the database and persisting it with PM again would only cause confusion. ``PM_DEFAULT_STYLE`` Same as ``PM_SAVE_RESTORE_AUI_PERSPECTIVES``. ======================================== ================================== """ self._style = style
[docs] def SetPersistenceKey(self, key): """ Sets the persistent key name inside the configuration file for L{PersistenceManager}. :param `key`: a short meaningful name for your unique preferences key. :note: Calling this method has no influence if you are using your own custom configuration handler (i.e., by using ConfigObj/ConfigParser/cPickle etc...). """ self._configKey = key
[docs] def GetPersistenceKey(self): """ Returns the persistent key name inside the configuration file for L{PersistenceManager}. :note: The return value of this method is not used if you are using your own custom configuration handler (i.e., by using ConfigObj/ConfigParser/cPickle etc...). """ return self._configKey
[docs] def SetPersistenceFile(self, fileName): """ Sets the persistent configuration file for L{PersistenceManager}. :param `fileName`: the file name where to store the persistent options. :note: Calling this method has no influence if you are using your own custom configuration handler (i.e., by using ConfigObj/ConfigParser/cPickle etc...). """ self._configFile = fileName
[docs] def GetPersistenceFile(self): """ Returns the persistent configuration file for L{PersistenceManager}. :note: The return value of this method is not used if you are using your own custom configuration handler (i.e., by using ConfigObj/ConfigParser/cPickle etc...). """ if self._configFile is not None: persistenceDir, fileName = os.path.split(self._configFile) fileName = self._configFile else: persistenceDir = self.GetPersistenceDirectory() fileName = "Persistence_Options" fileName = os.path.join(persistenceDir, fileName) if not os.path.exists(persistenceDir): # Create the data folder, it still doesn't exist os.makedirs(persistenceDir) config = wx.FileConfig(localFilename=fileName) return config
[docs] def SetConfigurationHandler(self, handler): """ Sets the persistent configuration handler for L{PersistenceManager}. :param `handler`: an object capable of saving/restoring UI settings. This can be a cPickle object or a ConfigObj one, for example. :note: UI settings are stored as dictionaries key <=> tuple: the tuple value contains two items. The first is the value *type* (i.e., float, int, bool etc...) while the second is the actual key value. """ self._customConfigHandler = handler
[docs] def GetConfigurationHandler(self): """ Returns the persistent configuration handler for L{PersistenceManager}. """ return self._customConfigHandler
[docs] def GetPersistenceDirectory(self): """ Returns a default persistent option directory for L{PersistenceManager}. :note: The return value of this method is not used if you are using your own custom configuration handler (i.e., by using ConfigObj/ConfigParser/cPickle etc...) or if you have specified a custom configuration file to use with `wx.FileConfig`. """ sp = wx.StandardPaths.Get() return sp.GetUserDataDir()
[docs] def Find(self, window): """ Checks if the object is registered and return the associated L{PersistentObject} if it is or ``None`` otherwise. :param `window`: an instance of `wx.Window`. """ if window.GetName() in self._persistentObjects: return window
[docs] def Register(self, window, persistenceHandler=None): """ Register an object with the manager. :param `window`: an instance of `wx.Window`; :param `persistenceHandler`: if not ``None``, this should a custom handler derived from L{persist_handlers.AbstractHandler}. :note: Note that registering the object doesn't do anything except allowing to call L{Restore} for it later. If you want to register the object and restore its properties, use L{RegisterAndRestore}. :note: The manager takes ownership of the L{PersistentObject} and will delete it when it is unregistered. """ if self.Find(window): raise Exception("Object (class=%s, name=%s) is already registered"%(window.__class__, window.GetName())) name = window.GetName() self._persistentObjects[name] = PersistentObject(window, persistenceHandler) return True
[docs] def Unregister(self, window): """ Unregister the object, this is called by L{PersistentObject} itself so there is usually no need to do it explicitly. :param `window`: an instance of `wx.Window`, which must have been previously registered with L{Register}. :note: For the persistent windows this is done automatically (via L{SaveAndUnregister}) when the window is destroyed so you only need to call this function explicitly if you are using custom persistent objects or if you want to prevent the object properties from being saved. :note: This deletes the associated L{PersistentObject}. """ if not self.Find(window): return False name = window.GetName() self._persistentObjects.pop(name) return True
[docs] def Save(self, window): """ Saves the state of an object. :param `window`: an instance of `wx.Window`. :note: This methods does nothing if L{DisableSaving} was called. """ if not self._doSave: return False if not self.Find(window): return False name = window.GetName() self._persistentObjects[name].Save() return True
[docs] def Restore(self, window): """ Restores the state of an object. :param `window`: an instance of `wx.Window`. :returns: ``True`` if the object properties were restored or ``False`` if nothing was found to restore or the saved settings were invalid. :note: This methods does nothing if L{DisableRestoring} was called. """ if not self._doRestore: return False if not self.Find(window): return False name = window.GetName() self._persistentObjects[name].Restore() return True
[docs] def DisableSaving(self): """ Globally disables saving the persistent properties (enabled by default). :note: By default, saving properties in L{Save} is enabled but the program may wish to disable if, for example, it detects that it is running on a system which shouldn't be modified in any way and so configuration file (or Windows registry) shouldn't be written to. """ self._doSave = False
[docs] def DisableRestoring(self): """ Globally disables restoring the persistent properties (enabled by default). :note: By default, restoring properties in L{Restore} is enabled but this function allows to disable it. This is mostly useful for testing. """ self._doRestore = False
[docs] def EnableSaving(self): """ Globally enables saving the persistent properties (enabled by default). :note: By default, saving properties in L{Save} is enabled but the program may wish to disable if, for example, it detects that it is running on a system which shouldn't be modified in any way and so configuration file (or Windows registry) shouldn't be written to. """ self._doSave = True
[docs] def EnableRestoring(self): """ Globally enables restoring the persistent properties (enabled by default). :note: By default, restoring properties in L{Restore} is enabled but this function allows to disable it. This is mostly useful for testing. """ self._doRestore = True
[docs] def SaveAndUnregister(self, window=None): """ Combines both L{Save} and L{Unregister} calls. :param `window`: an instance of `wx.Window`. If it is ``None``, all the windows previously registered are saved and then unregistered. """ if window is None: for name, obj in self._persistentObjects.items(): self.SaveAndUnregister(obj.GetWindow()) return self.Save(window) self.Unregister(window)
[docs] def RegisterAndRestore(self, window): """ Combines both L{Register} and L{Restore} calls. :param `window`: an instance of `wx.Window`. """ return self.Register(window) and self.Restore(window)
[docs] def RegisterAndRestoreAll(self, window, children=None): """ Recursively registers and restore the state of the input `window` and of all of its children. :param `window`: an instance of `wx.Window`; :param `children`: list of children of the input `window`, on first call it is equal to ``None``. """ if children is None: if HasCtrlHandler(window): # Control has persist support self.RegisterAndRestore(window) children = window.GetChildren() for child in children: name = child.GetName() if name not in BAD_DEFAULT_NAMES: if HasCtrlHandler(child): # Control has persist support self.RegisterAndRestore(child) self.RegisterAndRestoreAll(window, child.GetChildren())
[docs] def GetKey(self, obj, keyName): """ Returns a correctly formatted key name for the object `obj` and `keyName` parameters. :param `obj`: an instance of L{PersistentObject}; :param `keyName`: a string specifying the key name. """ key = (self._configKey is None and ["Persistence_Options"] or [self._configKey])[0] key += CONFIG_PATH_SEPARATOR + obj.GetKind() key += CONFIG_PATH_SEPARATOR + obj.GetName() key += CONFIG_PATH_SEPARATOR + keyName return key
[docs] def SaveCtrlValue(self, obj, keyName, value): """ Check if we persist the widget value, if so pass it to L{DoSaveValue}. :param `obj`: an instance of L{PersistentObject}; :param `keyName`: a string specifying the key name; :param `value`: the value to store in the configuration file. """ if self._style & PM_PERSIST_CONTROL_VALUE: return self.DoSaveValue(obj, keyName, value)
[docs] def SaveValue(self, obj, keyName, value): """ Convenience method, all the action is done in L{DoSaveValue}. :param `obj`: an instance of L{PersistentObject}; :param `keyName`: a string specifying the key name; :param `value`: the value to store in the configuration file. """ return self.DoSaveValue(obj, keyName, value)
[docs] def DoSaveValue(self, obj, keyName, value): """ Method used by the persistent objects to save the data. By default this method simply use `wx.FileConfig` but this behaviour may be overridden by passing a custom configuration handler in the L{PersistenceManager} constructor. :param `obj`: an instance of L{PersistentObject}; :param `keyName`: a string specifying the key name; :param `value`: the value to store in the configuration file. """ kind = repr(value.__class__).split("'")[1] if self._customConfigHandler is not None: result = self._customConfigHandler.SaveValue(self.GetKey(obj, keyName), repr((kind, str(value)))) else: config = self.GetPersistenceFile() result = config.Write(self.GetKey(obj, keyName), repr((kind, str(value)))) config.Flush() return result
[docs] def RestoreCtrlValue(self, obj, keyName): """ Check if we persist the widget value, if so pass it to L{DoRestoreValue}. :param `obj`: an instance of L{PersistentObject}; :param `keyName`: a string specifying the key name. """ if self._style & PM_PERSIST_CONTROL_VALUE: return self.DoRestoreValue(obj, keyName)
[docs] def RestoreValue(self, obj, keyName): """ Convenience method, all the action is done in L{DoRestoreValue}. :param `obj`: an instance of L{PersistentObject}; :param `keyName`: a string specifying the key name. """ return self.DoRestoreValue(obj, keyName)
[docs] def DoRestoreValue(self, obj, keyName): """ Method used by the persistent objects to restore the data. By default this method simply use `wx.FileConfig` but this behaviour may be overridden by passing a custom config handler in the PersistenceManager constructor. :param `obj`: an instance of L{PersistentObject}; :param `keyName`: a string specifying the key name. """ if self._customConfigHandler is not None: result = self._customConfigHandler.RestoreValue(self.GetKey(obj, keyName)) else: config = self.GetPersistenceFile() result = config.Read(self.GetKey(obj, keyName)) if result: kind, result = eval(result) if kind in ("unicode", "str"): return result elif kind == "datetime.date": y, m, d = result.split("-") result = datetime.date(int(y), int(m), int(d)) return result return eval(result)
[docs] def AddBadDefaultName(self, name): """ Adds a name to the ``BAD_DEFAULT_NAMES`` constant. :param `name`: a string specifying the control's default name. """ global BAD_DEFAULT_NAMES BAD_DEFAULT_NAMES.append(name)