A bitmap button is a control that contains a bitmap.
Notice that since wxWidgets 2.9.1 bitmap display is supported by the base Button class itself and the only tiny advantage of using this class is that it allows to specify the bitmap in its constructor, unlike Button. Please see the base class documentation for more information about images support in Button.
This class supports the following styles:
Note that the BU_EXACTFIT style supported by Button is not used by this class as bitmap buttons don’t have any minimal standard size by default.
Handlers bound for the following event types will receive a CommandEvent parameter.
See also
__init__ | Default constructor. |
Create | Button creation function for two-step creation. |
A bitmap button is a control that contains a bitmap.
Possible constructors:
BitmapButton()
BitmapButton(parent, id=ID_ANY, bitmap=NullBitmap, pos=DefaultPosition,
size=DefaultSize, style=BU_AUTODRAW, validator=DefaultValidator,
name=ButtonNameStr)
Overloaded Implementations:
__init__ (self)
Default constructor.
__init__ (self, parent, id=ID_ANY, bitmap=NullBitmap, pos=DefaultPosition, size=DefaultSize, style=BU_AUTODRAW, validator=DefaultValidator, name=ButtonNameStr)
Constructor, creating and showing a button.
Parameters: |
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Note
The bitmap parameter is normally the only bitmap you need to provide, and wxWidgets will draw the button correctly in its different states. If you want more control, call any of the functions SetBitmapPressed , SetBitmapFocus , SetBitmapDisabled .
Button creation function for two-step creation.
For more details, see BitmapButton .
Parameters: | |
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Return type: | bool |