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phoenix_title ClientDC

A ClientDC must be constructed if an application wishes to paint on the client area of a window from outside an EVT_PAINT() handler.

This should normally be constructed as a temporary stack object; don’t store a ClientDC object.

To draw on a window from within an EVT_PAINT() handler, construct a PaintDC object instead.

To draw on the whole window including decorations, construct a WindowDC object (Windows only).

A ClientDC object is initialized to use the same font and colours as the window it is associated with.


class_hierarchy Inheritance Diagram

Inheritance diagram for class ClientDC

Inheritance diagram of ClientDC


sub_classes Known Subclasses

PaintDC


method_summary Methods Summary

__init__ Constructor.

api Class API



class ClientDC(WindowDC)

A ClientDC must be constructed if an application wishes to paint on the client area of a window from outside an EVT_PAINT() handler.

Possible constructors:

ClientDC(window)

Methods



__init__(self, window)

Constructor.

Pass a pointer to the window on which you wish to paint.

Parameters:window (Window) –