The first argument is either the name of a file that will be split into frames (a composite image) or a list of strings of image names that will be treated as individual frames. If a single (composite) image is given, then additional information must be provided: the number of frames in the image and the width of each frame. The first frame is treated as the “at rest” frame (it is not shown during animation, but only when Throbber.Rest() is called. A second, single image may be optionally specified to overlay on top of the animation. A label may also be specified to show on top of the animation.
__init__ | |
Decrement | Display previous image in sequence |
DoGetBestSize | |
Draw | |
Increment | Display next image in sequence |
Next | Display next image in sequence according to direction |
OnDestroyWindow | |
OnPaint | |
OnTimer | |
Previous | Display previous image in sequence according to direction |
Rest | Stop the animation and return to frame 0 |
Reverse | Change the direction of the animation |
Running | Returns True if the animation is running |
SetCurrent | Set current image |
SetFont | Set the font for the label |
SetFrameDelay | Delay between each frame |
SetLabel | Change the text of the label |
SetRest | Set rest image |
SetSequence | Order to display images |
Start | Start the animation |
Stop | Stop the animation |
ToggleLabel | Toggle the label |
ToggleOverlay | Toggle the overlay image |
Update | |
Wrap |
The first argument is either the name of a file that will be split into frames (a composite image) or a list of strings of image names that will be treated as individual frames. If a single (composite) image is given, then additional information must be provided: the number of frames in the image and the width of each frame. The first frame is treated as the “at rest” frame (it is not shown during animation, but only when Throbber.Rest() is called. A second, single image may be optionally specified to overlay on top of the animation. A label may also be specified to show on top of the animation.
Display previous image in sequence
Display next image in sequence
Display next image in sequence according to direction
Display previous image in sequence according to direction
Stop the animation and return to frame 0
Change the direction of the animation
Returns True if the animation is running
Set current image
Set the font for the label
Delay between each frame
Change the text of the label
Set rest image
Order to display images
Start the animation
Stop the animation
Toggle the label
Toggle the overlay image