ACME Weapons

ACME: Kill your Enemies with Style

ACME Musical Barrel:

Astonish your enemies with the ACME Musical Barrel! Available for nearly all weapons, best buy for MachineGuns and SubMachineGuns. This barrel will play a note of the musical piece burned in the chip chosen every time a bullet is fired. Just imagine the joy of killing your enemies on the theme you prefere!
Buy it NOW at only 300 eb.National Hymns chips available!


ACME Musical Barrel expansion chips:

A brand new set of expansion chips for your ACME Musical Barrel:
Wagner: Ride of the Valkyries
Greig: In the Hall of the Mountain King
Mussorgsky: Night on the bare Mountain
HellBlast: Your Corpse is Mine!
Tokiro: Hangin'down
Albano&Romina: Il ballo del qua-qua
Now available at only 10 eb each.


ACME Gunscents:

Tired of that burnt nitrocellulose smell in your hair after a gunfight?
Can't stand the scent of gun oil on your solo?
Then we have the product for you. Our engineers recently began testing additives in caseless propellant to improve performance. The tests were not terribly successful (although Mr. Faust is almost all healed up now), but they did notice one thing:
The additives changed the standard reek of scorched propellant. What a concept! So now we are proud to offer the new ACME Gunscents!

Gunscents come in two forms: Ammo and Gun Oil. Simply choose a scent (so far we have Cinnamon, PotPourri, Coffee, Burnt Napalm [don't ask. -Faust], Wintergreen, Jalapeno, Fruit Medley [again, don't ask. -Faust] and Ozone, with more planned). For custom jobs, we can use any perfume you can hand us and tailor it to your particular handgun.

Rounds cost 1.5x normal price for standard scents, up to 5x for special scents.
Gun Lubricant costs 25 eb per tube for standard scents, up to 5x that for a special one.

Design By: Matthew Pullen (Faust.)


ACME Duelling Hammer:

A synthetic wooden mallet with a six inch striking face, contoured wooden grip and adjustable trigger. When the trigger is depressed, the striking face of the hammer falls open and a boxing glove on a memory metal leaf spring extends to a maximum distance of three metres, delivering a sizeable impact and retracting back into the glove. For a mere 100 eb more the glove can be fitted with a taser array (see Techtronica Black-Zap in Chromebook 1 for stats). For a nominal fee, a lasersight can be built into the trigger guard, increasing accuracy. It may not be the most powerful weapon you own, but it will be the most stylish.

CostTypeAcc.Con.Avail.DamageAmmoROFRelRange
350ebEx0 (+1)LP1D6 (plus taser)N/A2ST3m


Design By: Matthew Pullen (Faust.)


ACME Duelling Hammer MK II:

An improvement over the standard ACME Duelling Hammer (see description)

CostTypeAcc.Con.Avail.DamageAmmoROFRelRange
680ebEx0 (+1)LP1D6+4 (plus taser)N/A1UN6m


ACME Portable Hole:

A popular device for those B&E friends, the portable hole is just that. It consists of a hollo memory plastic hoop compressed to the size of a paperback book and filled with Detcord (yay!). When the hoop is activated (by pulling a tab releasing a chemical) it decompresses into a circle one meter in diameter. Press it to the wall in your way, pull the second chemtab and five seconds later...PHOOM!! Instant hole. Why ask why? Only 300eb for this beauty.
GM Notes: It needs a flat surface to work properly, if you fix it on a person's chest it will do only 2D6 damage due to the gas expansion.

Main Design By: Mattew Pullen (Faust.)


ACME Portable Hole: Wallet Model

Works as the original Portable Hole, but comes in a wallet sized package.
Diameter: 0.5m
Price: 180eb


ACME Portable Hole: 24h Suitcase Model

Works as the original Portable Hole, but comes in a 24h Suitcase sized package with a useful handle.
Diameter: 3m
Price: 900eb


ACME Stuka Tracers

These bullets, available only for Rifle calibers and up, are simply standard tracer rounds with a twist. We bored out the round a little more than usual for the incendiary component and changed the chemical mixture to create different colours. Colours currently available are: Red, Yellow, Pink, Green, Purple, Orange and Blue. The various chemicals used for the colours cost pretty much the same, so mixing colours in a mag doesn't cost any more.
The second adjustment cost a little more and was more dramatic. We sauntered on down to Night City University and got on their CAD/AM mainframe and figured out the new ballistics, then we carefully laser bored a shaped hole all the way through the round. This messes up penetration a little, but the extra effects were really worthwhile. The hole through the round causes a small amount of airflow, ensuring the combustion of the tracer mixture and coincidentally causing a loud, unnerving whistling noise. With experimentation we managed to manufacture a round that emits a low, buzzing drone as well.
Needless to say, the ballistics of the round make it less physically efficient (-1D6 damage from the lighter round), but the stronger jacket materials we added later left penetration unchanged overall, and the psychological effects are absolutely incredible. A burst with a few Stukas in it sounds like an artillery barrage, especially after we added the customized ACME (tm) Loudener (co) and the portable speakers <grin>
My personal favourite was that 100 round belt we put in our minigun.
It was solid Stuka Tracer. We backed it up with a trio of ACPA Vehicle adapted 4.6 Pyrotechnic packs and totally routed the Chicago PD ESWAT Team.
They never knew what hit them.

Ammo Cost: x2.5-x3

Design By: Matthew Pullen (Faust.)


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