This class creates button layouts which conform to the standard button spacing and ordering defined by the platform or toolkit’s user interface guidelines (if such things exist).
By using this class, you can ensure that all your standard dialogs look correct on all major platforms. Currently it conforms to the Windows, GTK+ and Mac OS X human interface guidelines.
When there aren’t interface guidelines defined for a particular platform or toolkit, StdDialogButtonSizer reverts to the Windows implementation.
To use this class, first add buttons to the sizer by calling StdDialogButtonSizer.AddButton (or StdDialogButtonSizer.SetAffirmativeButton , StdDialogButtonSizer.SetNegativeButton or StdDialogButtonSizer.SetCancelButton ) and then call Realize in order to create the actual button layout used. Other than these special operations, this sizer works like any other sizer.
If you add a button with ID_SAVE, on Mac OS X the button will be renamed to “Save” and the ID_NO button will be renamed to “Don’t Save” in accordance with the Mac OS X Human Interface Guidelines.
See also
__init__ | Constructor for a StdDialogButtonSizer. |
AddButton | Adds a button to the StdDialogButtonSizer. |
CalcMin | Implements the calculation of a box sizer’s minimal. |
Realize | Rearranges the buttons and applies proper spacing between buttons to make them match the platform or toolkit’s interface guidelines. |
RecalcSizes | Implements the calculation of a box sizer’s dimensions and then sets the size of its children (calling Window.SetSize if the child is a window). |
SetAffirmativeButton | Sets the affirmative button for the sizer. |
SetCancelButton | Sets the cancel button for the sizer. |
SetNegativeButton | Sets the negative button for the sizer. |
This class creates button layouts which conform to the standard button spacing and ordering defined by the platform or toolkit’s user interface guidelines (if such things exist).
Possible constructors:
StdDialogButtonSizer()
Constructor for a StdDialogButtonSizer.
Adds a button to the StdDialogButtonSizer.
The button must have one of the following identifiers:
Parameters: | button (Button) – |
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Implements the calculation of a box sizer’s minimal.
It is used internally only and must not be called by the user. Documented for information.
Return type: | Size |
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Rearranges the buttons and applies proper spacing between buttons to make them match the platform or toolkit’s interface guidelines.
Implements the calculation of a box sizer’s dimensions and then sets the size of its children (calling Window.SetSize if the child is a window).
It is used internally only and must not be called by the user (call Layout if you want to resize). Documented for information.
Sets the affirmative button for the sizer.
This allows you to use identifiers other than the standard identifiers outlined above.
Parameters: | button (Button) – |
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Sets the cancel button for the sizer.
This allows you to use identifiers other than the standard identifiers outlined above.
Parameters: | button (Button) – |
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