Inheritance diagram for wx.wizard.WizardEvent:
wx.wizard.WizardEvent class represents an event generated by the wizard: this event is first sent to the page itself and, if not processed there, goes up the window hierarchy as usual.
See also
To process input from a wizard dialog, use these event handler macros to direct input to member functions that take a wx.wizard.WizardEvent argument. For some events, Veto() can be called to prevent the event from happening.
Event Name | Description |
---|---|
wx.wizard.EVT_WIZARD_PAGE_CHANGED(id, func) | The page has just been changed (this event cannot be vetoed). |
wx.wizard.EVT_WIZARD_PAGE_CHANGING(id, func) | The page is being changed (this event can be vetoed). |
wx.wizard.EVT_WIZARD_CANCEL(id, func) | The user attempted to cancel the wizard (this event may also be vetoed). |
wx.wizard.EVT_WIZARD_HELP(id, func) | The wizard help button was pressed. |
wx.wizard.EVT_WIZARD_FINISHED(id, func) | The wizard finished button was pressed. |
Constructor. It is not normally used by the user code as the objects of this type are constructed by wx.wizard.Wizard.
Parameters:
Returns:
Return the direction in which the page is changing: for wx.wizard.EVT_WIZARD_PAGE_CHANGING, return True if we’re going forward or False otherwise and for wx.wizard.EVT_WIZARD_PAGE_CHANGED return True if we came from the previous page and False if we returned from the next one.
Returns:
bool
Returns the wx.wizard.WizardPage which was active when this event was generated.
Returns: